An art museum website that houses contemporary art and brings attention to local, young, and upcoming artists.

C:ontempo

Role

UX/UI, Web Designer

Project Duration

8 weeks

01. Discover & Define

Initial Thinking

Target Users

Artists looking to find inspiration

Young artists seeking a community

People interested in contemporary art

Research Methods

Qualitative research (user testing)

Quantitative research (survey)

Existing Systems

Competitive Analysis

Institute of Contemporary Art

Strengths

Innovative Exhibitions

Community Engagement

Educational Programs

Weaknesses

Funding Dependent

Limited Collection

Opportunities

Expanded Exhibitions

Increased Collaboration

Informational Tools

Threats

Economic downturns

Competition

Barnes Foundation

Strengths

Unique Display

Educational Mission

Community Events

Weaknesses

Limited Focus

Funding Dependence

Controversies

Opportunities

New Partnerships

Updated Experiences

Threats

Digital Age

Economic Downturns

Requirements

Product

This website is the host for a contemporary museum.

Users can view the museum’s collection, read visiting information, visit the shop, book tickets for exhibits/events, and submit their own work.

User

Primary User: A person interested in art, between the ages of 15-29.

Satisfying database browsing, online booking, accessing information, and submitting.

Technical

Compatible across multiple screen sizes.

Young Artist Submissions can only be submitted on a PC, not on a tablet or mobile.

Business

Competitors: ICA, Barnes, AIC

To stand out, C:ONTEMPO creates a more community-driven experience

The museum and website are advertised through social media and outdoor posters.

User Data

45%

Exhibitions and Events

When asked “What is your primary reason for visiting a museum’s website?”, 45 percent of survey participants selected “To learn about upcoming exhibitions and events.” 25 percent selected “To explore the museum’s collection” These survey responses led to the app’s main two user personas and journeys.

60%

Frustration with Navigation

When asked “What current challenges or frustrations have you faced when using a museum website?”, 60 percent of survey participants selected “Website is difficult to navigate / Hard to find information.” This information led to prioritizing the website’s information architecture and a user-friendly design process.

User Personas

28 years old | Freelance Illustrator | Detail-oriented, Organized

Persona 1: Gabriel Malabuyo

User Statement: “I’d like an experience that provides details and well-organized information on exhibitions before I make my purchase.”

Pain Points

Overanalyzes information

Wants to know every detail possible

End Goal

Browse Featured / Current Exhibitions

Purchase an exhibition ticket

19 years old | 2D Animator | Extroverted, Community-Driven

Persona 2: Katie Purcell

User Statement: “As a recent high-school graduate and aspiring animator, I want to find communities where artists can meet and showcase their work.”

Pain Points

Feels lonely post-grad

Struggles to find new opportunities

End Goal

Submit a video for a 2D Animation temporary gallery and film-screening

User Flows

Flow 01. Purchasing a ticket for an exhibition

Flow 02. Submitting Work to the Young Artist Gallery

02. Explore & Ideate

Prototyping and Testing

Beginning with card sorting, paper testing, and low-fidelity screens, I received feedback on the first stages of my website.

Low and med fid journeys were designed for initial user testing and feedback.

Journey 01. Purchasing a ticket for an exhibition

Notes: With the majority of survey respondents reporting difficulty navigating museum websites to find exhibitions and purchase tickets, my primary goal was to design an experience that led to clear and quick transactions. Before designing low-fidelity screens, I conducted in-depth research on competing museum websites, analyzing how they presented exhibition descriptions, placed call-to-action buttons, and guided users through the purchasing process.

I discovered that 1. exhibitions increase engagement when featured under a dedicated tab, 2. users are more engaged when key information is immediately visible on a page, and 3. condensed purchasing steps lead to longer site interaction and higher conversion rates.

Journey 02. Submitting work to the Young Artist Gallery

Notes: After establishing a purchasing and collection navigation system, the secondary goal for C:ONTEMPO was to design an experience that could successfully market their location to local artist communities. While several competitor museums offered competitions or temporary spaces for artists, these opportunities were infrequent and lacked a dedicated space on their websites. They were never attached directly to the brand.

Through prior interviews, I found that 80% of artists were unaware that museums even hosted such events. Initially, I added a “Submit Work” button to the navigation bar to surface these opportunities; however, it was quickly discovered to be unclear. This raised a question of how to advertise community events and galleries in a familiar yet unique way.

User Testing

User tests were conducted for each prototype. I broke down each case into a summarized problem and solution.

Problem

Updated Verbiage

“What’s On” & “Our Collection” need to have clearer distinctions, particularly regarding the difference between student, temporary, and permanent exhibits & collections.

○ Memberships should be marketed on exhibition and booking screens.

Lexicon Issues

The user hesitates between “What’s On” and “Our Collection” before clicking “What’s On" and finding the exhibitions

The user quickly navigates through the purchasing process and lands on the end screen, noting some confusion about the membership option.

Solution

Introduced User-friendly Features

Introduced a calendar and time slot picker to create a more efficient booking process.

Expanded ticket categories to include senior, disability, and other visitor types, improving clarity and accessibility.

After

Inefficient Booking Flow

The booking process relied on manual entry for date and time selection, which led to confusion and slowed user progress.

The user quickly navigates through the purchasing process and lands on the end screen, noting some confusion about the membership option.

Before

Unclear Navigation

The user quickly selects “Submit Work”, but notes confusion about the wording and button placement. The user selects an open event but asks about where he can locate a description of the event duration and where he can locate past participants’ work.

Refined Labelling

Remove the “Submit Work” button and replace it with a “Young Artists” tab, similar to "Our Collection" and "What’s On." This will reduce confusion while highlighting both young artists' involvement and the promotion of a membership.

Expanded Filter System

Added new filters for category, artist, and theme to support more intentional collection searches.

Reorganized the filter layout to separate category and medium for clarity.

Limited Filtering Options

The user struggled to narrow down artworks effectively using only the basic search, medium, and year filters.

The lack of categories made browsing feel overwhelming and imprecise, especially for users with specific inquiries.

After

Before

03. Visual Identity

Visual Language

Notes: Contempo’s website features a structured grid layout with rectangular image containers, creating a clean and minimalist design that allows the artwork to remain the focal point without competing with a specific color palette or language.

04. Final Reflection

Project Takeaways

User-Centered Design

User research and feedback played an important role throughout the entire design process. Considering the diversity of potential museum visitors, three user personas with different ages, art-related goals, and levels of tech-savviness were created. The user testing process involved maintaining communication with testers ranging from 20 to 60 years old, ensuring a design that was intuitive, engaging, and tailored to meet the needs of all users.

Clear Information Architecture

Initial survey respondents expressed frustration with navigating the museum websites they currently use. Feedback revealed that users often struggle to find exhibit details, special opportunities, and specific artwork within collections. With these issues in mind, Contempo prioritizes a clear, well-organized layout, featuring creative, but straightforward categorization, ensuring users can easily access the information they search for most frequently.

Community Engagement

Contempo aims to deliver an experience unique from other local art museums. By including a “Young Artist” feature, the website not only gives users a chance to view artwork, but to include their own as well. This interactive element encourages community engagement and invites a wider audience of users.

Final Notes ⋆

This project focused on creating a design that provides a more flexible user environment while exploring a wider target audience. This design process showcased my ability to maintain consistent and productive communication with users, further developing my skills in ux design.